I’ve spend much of this week writing code for a fairly significant update to some software my team rolled out in May. Much of it was refactoring (from about 4,000 lines of Groovy script down to about 900), some of it was making things more efficient, and a lot of it was to make the…
We went for a hike on the Fourth of July in a state park in upstate New York. It was our family, and my sister’s family. Between us there are five kids, and five very enthusiastic Minecraft aficionados. The weather was perfect for a hike, especially after several days of rain. We had reached our…
ne of the things I’ve enjoyed about following along with the progress of Richard Garriott’s Shroud of the Avatar: Forsaken Virtues is the peek I’ve gotten into the process behind the scenes of video game development. The Ultima games were my absolute favorites as a kid, and as a software developer (by profession), I’ve always been…
I’m not much of a gamer. Yes, I have a Wii at home, and on rare occasion (mostly when we have friends over) I’ll break it out in order to play Rock Band 3. But that is about it. For one thing, I don’t have time and for another, I don’t have the interest. This…
When I got to work this morning, security wasn’t letting people into the mall. I had my badge on and they let me through so I could get into the office building, but I couldn’t figure out why they weren’t letting anyone else in. Looking out my window now, I understand. My window looking into…